Analysis and Synthesis for Pyramid Based Textures

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Analysis and Synthesis for Pyramid Based Textures

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dc.contributor.author Karthikeyani, V en_US
dc.contributor.author Duraiswamy, K en_US
dc.contributor.author Kamalakkannan, P en_US
dc.date.accessioned 2005-05-10T07:19:37Z en_US
dc.date.accessioned 2010-04-08T08:47:53Z
dc.date.available 2005-05-10T07:19:37Z en_US
dc.date.available 2010-04-08T08:47:53Z
dc.date.issued 2005-02-02 en_US
dc.identifier.isbn 81-902079-0-3 en_US
dc.identifier.uri http://hdl.handle.net/1944/497 en_US
dc.description.abstract This paper describes a method for synthesizing images that match the texture appearance of a given digitized sample. This synthesis is completely automatic and requires only the “target” texture as input. It allows generation of as much texture as desired so that any object can be covered. It can be used to produce solid textures for creating textured 3-d objects without the distortions inherent in texture mapping. It can also be used to synthesize texture mixtures, images that look a bit like each of several digitized samples. The approach is based on a model of human texture perception, and has potential to be a practically useful tool for graphics applications. en_US
dc.format.extent 515693 bytes en_US
dc.format.mimetype application/pdf en_US
dc.language.iso en en_US
dc.publisher INFLIBNET Centre en_US
dc.subject Image Processing en_US
dc.subject Texture Analysis en_US
dc.subject Texture Sysnthesis en_US
dc.subject Graphic Analysis en_US
dc.title Analysis and Synthesis for Pyramid Based Textures en_US
dc.type Article en_US

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